Year 10 Computer Science students Arash Ershadi, Koen Kreijkamp, Luca Rovera and Yonah Tal-Meyer participated in the 2021 Australian STEM Video Game Challenge. Despite starting half way through the competition (in May), the team was really motivated to create their game, called Viscous. The theme this year was “Scale in Games". The students worked hard to submit their game on time at the beginning of August, including a detailed game design document.

There were three rounds of selection and, while Viscous was not the winning game, the team should be congratulated for making it to the 3rd and last round of judging.
If you feel up to the challenge of 'Viscous' you can access the game at: https://drive.google.com/drive/folders/1YHg7VWhU5lphcOVwavnsbFD6LqqeQuig
Corinne Battendier
Computer Science, Maths and French teacher